User Tools

Site Tools


zxarr:ship_wagonqueen

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
zxarr:ship_wagonqueen [2023/11/14 00:09] zxarrzxarr:ship_wagonqueen [2025/07/06 03:53] (current) – external edit 127.0.0.1
Line 66: Line 66:
 === Armour === === Armour ===
 'Liquid' Neutronium hull compressed into an interdimensional scaffold to keep it compressed. 'Liquid' Neutronium hull compressed into an interdimensional scaffold to keep it compressed.
-* As the hull ablates, it will slowly redistribute to fill the missing parts. +  * As the hull ablates, it will slowly redistribute to fill the missing parts. 
-  * Effectively makes the entire hull a little bit thinner+  * Ablation effectively makes the entire hull a little bit thinner as redistribution of matter occurs.
   * Can be repaired, but only if you know how to capture neutronium from non-surface layers of a Neutron Star and inject it into the scaffolding.   * Can be repaired, but only if you know how to capture neutronium from non-surface layers of a Neutron Star and inject it into the scaffolding.
  
Line 73: Line 73:
 </box> </box>
  
-* Can be used to ram //through// other ships, with the correct inertial dampening settings (and everyone strapped in).  Might ablate armour, but this will only cause explosions against the target.+  * Can be used to ram //through// other ships, with the correct inertial dampening settings (and everyone strapped in).  Might ablate armour, but this will only cause explosions against the target.
   * Explosions are caused when neutronium exits it's interdimensional scaffold and rapidly expands.     * Explosions are caused when neutronium exits it's interdimensional scaffold and rapidly expands.  
   * Generally does not harm the ship, but can devastate the target.   * Generally does not harm the ship, but can devastate the target.
   * Ramming damage is cumulative and will eventually require major hull regeneration.   * Ramming damage is cumulative and will eventually require major hull regeneration.
  
-<box 90% round blue|Note>All openings in the hull, have multiple, always-on, self powered field emitters, completely seperate from the shield array.  These are things like hatchways, windows or airlocks. +<box 90% round blue|Note> 
-* Their internal power systems are charged by main power, but are not reliant on it + 
-* Airlocks, entryways, windows, grav launchers, external power ports+All openings in the hull, have multiple, always-on, self powered field emitters, completely seperate from the shield array.  These are things like hatchways, windows or airlocks.  There are also armoured blast doors that close over when required, or ordered
 + 
 +  * Their internal power systems are charged by main power, but are not reliant on it 
 +  * Airlocks, entryways, windows, grav launchers, external power ports 
 </box> </box>
  
zxarr/ship_wagonqueen.1699920596.txt.gz · Last modified: (external edit)